Monday, April 30, 2012

Intergalactic Exhaustion

Yeah, we fizzled out... after hours of strenuous dice rolling, there was no obvious winner waiting to claim this week's title.  So when Sith Lord Kent needed a nappy-poo, we called it a draw.

Not that there wasn't plenty of Greek food and insanely bad dice rolling.  (I suppose it was good dice rolling if your 6-5 beat Ric's 6-5-5 attack.)  Hutts held on to one section, the Empire another, but the yellow and orange hoards couldn't be stopped.  No one got that killer set of cards, dice, and position that let them put the game away. 

Next time we go through 7 or 8 turns of heartache and loss, destruction and thwarted plans, we're going to photograph the board, record our faction cards, stabilize our card decks, and continue where we left off the next week.


Friday, April 20, 2012

Hutts, Rebels, and Storm Troopers

This dates back to the March 22 games.  It's been stuck in draft mode for weeks. 

Once again our intrepid trio of heroes met in mortal combat for pizza, beer, and galactic domination.  Once again, internecine warfare brought about the downfall of two.

Game 1.  Darth Horak came out with guns blazing, taking out a huge concentration of Rebels in the Wild Space.  Peetza da Hutt responded to deny the Empire a sector bonus, but counter-attacks cleared the area.  Unfortunately, a bad roll for moving the Death Star prevented the destruction of Gamorr and it's large Hutt garrison.  Deputy Rebel Leader Wood attacked into the Wild Space, weakening the Empire sufficiently for the Hutts to sweep to a quick and early victory. 

Game 2.  Somewhat similar to Game 1, this time the Rebels took control of the Ison Corridor while the Empire captured the Wild Space.  Ultimately the Emperor had to choose between the sending the Death Star after an enormous concentration of Rebels invading the Wild Space or knock back the Hutts.  He took the former path, which allowed the Hutts enough breathing room to claw their way to a second victory.

Some Statistics: Hutts Continue to be Favored to Win

Looking at recent SWR stats, I find that since January of this year, the Hutts have won 8 times, the Rebels thrice, and the Empire twice.  Current 2012 front runner is Kent with 6 victories (3 of them as Rebel Leader) with Ric trailing close behind with 5 victories (4 as Hutt, 1 as Emperor).  I'm limping along with 2 Hutt victories.

Of course, that means that last night was one of my Hutt victories.  Things started off well enough, with Kent and Ric jousting over territories and leaving me with 5 resource planets to begin with.  That, of course, stretches the Gamorran mercenaries pretty thin.

Initial assaults were fought off with minor losses.  But with the help of a capital ship and some lucky rolls, the Hutts were able to take the Ison Corridor away from Sith Wood's storm troopers.  The Empire dealt both Hutt and Rebel forces a serious blow by unleashing the Death Star.  First, Elom was destroyed, taking out the Rebel garrison and removing a resource planet.  It could have been worse, but with the Death Star on Gamorr and a roll of 1, you can't get very far.  After forgetting to move the Death Star off of the asteroid field for one turn, the Sith got lucky and Duro was next turned into asteroid dust.  This left the Hutts with only 11 resource planets out of which they needed to conquer ten.

But with a couple faction card straights, two capital ships, a bomber, and reinforcements from the Ison Corridor, the Hutts steadily gained strength.  The Rebels and Storm Troopers put up a stout resistance--stopping the Hutts at the gates of victory for three turns. Eventually, their luck ran out and the beleaguered garrison at Tattooine fell.  Victory, Hutts.

Sunday, April 15, 2012

The Birthday Boy Wins

Fortified with ham & Swiss quiche, we somehow managed to get past the birthday celebrations for Peetza da Hutt (Prof. Jules Amazing Telescopic Ring and a Tin Can Robot).  Sith Lord Kent came out swinging for the fences, but within a few rounds the Rebels had captured the Ison Corridor and the Hutts held on to the Wild Spaces. 

In a devilishly clever move, the Storm Troopers attempted to capture the weakly garrisoned Bespin via a faction card invasion from anywhere.  But the Rebels responded with a faction card of their own, adding four troops.  Bespin held fast and the Empire went back to licking its wounds.

Meanwhile, Ric began accumulating a Hutt fleet and doing real damage.  After the Death Star blew up Duro, the blockade between the Wild Space and the Elrood Sector was gone and the Hutts took full advantage of it.  Before the Death Star could return to protect Imperial outposts, the Hutts swept across the Mid Rim, the Outer Rim, and snatched victory. 

Happy Birthday, dear Hutt!