Friday, February 17, 2012

Back-to-back Rebel Losses

It was one of those nights for moi, aka Orange Squadron Leader Karl.  In a mercifully brief first game, the Rebels came out roaring and quickly swept up a sector and hammered a few Storm Troopers.  Despite capturing the Ison Corridor, the Empire rapidly gathered strength and inflicted damage. 

The Hutts lost their nerve and after a failed assault, didn't try any other attacks.  That left the door open for a well-timed counter-attack and the lucky reinforcement by 6 legions of his best troops.  With the Ison Corrisor lost and casualties mounting, the game soon turned in favor of the Empire.  Even after destroying the Death Star, the Empire bounced back with a providential "Build a New Death Star" card. 

After 4 rounds, the E-vile Empire routed the last few Rebel holdouts and took command of the galaxy. 

That said, we still had time for Game #2!

This time the dice rolled in favor of the Rebels but to no avail.  After pounding Storm Trooper garrisons across the Mid Rim, into the Core Worlds, and even the Wild Spaces, the Hutts responded dramatically.  With a well-timed faction card giving him 6 extra legions, it was just a matter of sweeping up all the lowly single-legion garrisons on resource planets.  Ric da Hutt had a victory in 1.7 turns.

Thank goodness for single malt scotch and pizza or the evening would have been a total loss.

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