Sunday, January 22, 2012

Almost a Quadfecta

We thought the Dice Gods were not going to allow Darth Wood or Kent the Hutt to win four in a row.  It wouldn't be natural.  Little did we know, it was the Faction Card Gods that did him in. 

The setup was fairly standard and the game started well enough.  Deputy Rebel Leader Karl made an early strike on the Ison Corridor, capturing it for a single turn.  Sith Lord LaBan then successfully counter-attacked, but the Rebels denied him the sector troop bonus.  Eventually even the Hutts got in on the Ison action and captured Bespin, before the Rebels recaptured the system. 

Along the way, the Empire briefly held the entire Outer Rim and laid the foundation for fortifying the Wild Space.  Large battles took place for Balmorra, Duro, Kessel, and Ord Mandel.  At times the Hutts swelled to 7 and 8 resource planets, looking dangerously like they were going to make it a quadfecta.  Imperial assaults on the Rebels badly damaged the prospects for a free galaxy, but at the same time gave the Hutts much needed breathing space to launch their own attacks into the Core Worlds. 

As the climax neared with the Rebels nearly crushed, the Empire failed finish off the bomber group at Rodia.  This gave the Hutts one last chance to make a grab for ten resource planets.  But Rebel faction cards (+2 to all dice and place all dice on their highest value) denied him his goal.  The greedy Empire finally destroyed the last Rebel remnants the next turn. 

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