Thursday, September 24, 2009

Back to Conventional Star Wars Risk

Pre-Game Show. While in Walgreen's picking up beer for tonight's game, Kent came face to face with an "exciting situation." A police officer and some loser on meth were facing off. The officer kept amazing restraint with a very confrontational (but luckily unarmed) and aggressive male. Kent helped flank the man and slowly they herded him into the liquor area.

There, seeing that he was cornered, the desperate man grabbed a bottle and whacked it on the counter, thinking to attack Kent with it. Considering that the policeman had a drawn weapon, this was probably some sort of meth-induced version of clever thinking. That said, he had grabbed a plastic bottle. When it bounced instead of breaking, that gave everyone a chance to move in and take him down.

Shortly afterwards police back up arrived and all was well. Kent tells us that he's retiring several of his "sure fire" martial arts moves after they failed to deliver in the crunch. Even so, its obvious that enough of his moves worked.

Game 1. Storm Troopers had a strong game going but ignored the Hutts once, thinking the Rebels would beat them back. Instead, Rebel Leader came after the Emperor and the Hutts swept to victory.

Game 2. A very strong set of Star Bases (garrisoned with four troops each--almost impregnable) plus the Death Star on Gamorr left the Hutts in a weak starting position. High Rebel casualty rates sustained while attacking the Star Bases made it possible for the Empire to button down the Wild Spaces and eventually clear the Hutts out of the Ison Corridor.

The Death Star destroyed a large Rebel garrison in the El'Rood Sector and Storm Troopers made strong in-roads among the resource planets of the Mid Rim. Hutts and Rebels capitulated shortly thereafter.

Looks like everyone is a winner this week.

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