Peetz da Hutt, aka Ric LaBan, delivered a deadly one-two punch with back-to-back victories this evening. Game 1 was over almost before it began, with Rebel attacks crippling the Empire and Imperial counter-attacks taking a deadly toll. Rebel counter-counter attacks ran afoul of Imperial 6's, which cost them dearly. When the smoke cleared, the Hutts waltzed to victory on turn 3.
In Game 2, a much more even battle ensued. Imperial ambitions in the El Rood Sector held off the Rebels but succumbed to a slimy green onslaught. Even so, when the Rebel and Empire put aside their destructive impulses long enough to keep the Hutts at bay, things were balanced. But Rebel weakness at Tatooine led to the fall of Duro and a second loss on turn 4.
Thursday, May 20, 2010
Friday, May 7, 2010
Back in the Saddle Again
Star Date 29 April
After a lengthy hiatus due to all the work on the renovation up in White Rock, Deputy Rebel Leader Wood, Peetza da Hutt, and Darth Horak resumed their epic struggle for galactic domination last week. Taking Brewster Rockit's comic of last week to heart, the Rebels and Hutts joined forces to become an "unstoppable union of destruction and tyranny."
On the first turn their combined efforts reduced the once powerful Empire to a mere 11 planets and only 3 reinforcements. The Empire was never a threat thereafter. The main event was the struggle between Rebels and Hutts, once proud allies and now mortal enemies. The Rebels ultimately triumphed but had they failed to capture the Evil Emperor, the Hutts surely would have been victorious on their next attack.
Star Date 6 May
This week a rematch found the dubious allies less coordinated, once again as per Brewster Rockit's bears and sharks.
As it was, the Empire had several astonishingly good runs with far more 6's than statistics would deem likely. Planets garrisoned with single squadrons of Rebels fell like kingpins. With the Ison Corridor firmly locked up after one good counter-offensive by the Rebels, the Empire held the Hutts to zero bonus faction cards for most of the game.
Only when the Empire concentrated on finishing off the crippled Rebels did the Hutts break out. Although the Hutts managed to hold onto 8 and even 9 resource planets, the Death Star's second and third turn destruction of Sullust and Balmorra put victory out of reach.
With the rebels down to a handful of planets and the Hutts locked out of victory, the "unstoppable union of destruction and tyranny" capitulated.
After a lengthy hiatus due to all the work on the renovation up in White Rock, Deputy Rebel Leader Wood, Peetza da Hutt, and Darth Horak resumed their epic struggle for galactic domination last week. Taking Brewster Rockit's comic of last week to heart, the Rebels and Hutts joined forces to become an "unstoppable union of destruction and tyranny."
On the first turn their combined efforts reduced the once powerful Empire to a mere 11 planets and only 3 reinforcements. The Empire was never a threat thereafter. The main event was the struggle between Rebels and Hutts, once proud allies and now mortal enemies. The Rebels ultimately triumphed but had they failed to capture the Evil Emperor, the Hutts surely would have been victorious on their next attack.
Star Date 6 May
This week a rematch found the dubious allies less coordinated, once again as per Brewster Rockit's bears and sharks.
As it was, the Empire had several astonishingly good runs with far more 6's than statistics would deem likely. Planets garrisoned with single squadrons of Rebels fell like kingpins. With the Ison Corridor firmly locked up after one good counter-offensive by the Rebels, the Empire held the Hutts to zero bonus faction cards for most of the game.
Only when the Empire concentrated on finishing off the crippled Rebels did the Hutts break out. Although the Hutts managed to hold onto 8 and even 9 resource planets, the Death Star's second and third turn destruction of Sullust and Balmorra put victory out of reach.
With the rebels down to a handful of planets and the Hutts locked out of victory, the "unstoppable union of destruction and tyranny" capitulated.
Saturday, February 27, 2010
Galactic Domination with Greek and Olympics
Greek take-out, Olympics on the tube, and Star Wars Risk on the table tonight. Twas a long, hard struggle. The Rebels under Deputy Assistant Squadron Leader Kent got the early advantage, but both the Hutts and the Empire converged to set him back. Several star bases were destroyed but no Emperor was found.
Faction cards kept the force meter pegged on the dark side. Good card selection gave the Storm Troopers several large sets of reinforcements.
When the Rebels destroyed the Death Star on Gamorr, it opened the way for the Hutts to reclaim their home planet and attack into the Wild Space. An assault on Duro was successful to finish the game after 8 rounds.
Faction cards kept the force meter pegged on the dark side. Good card selection gave the Storm Troopers several large sets of reinforcements.
When the Rebels destroyed the Death Star on Gamorr, it opened the way for the Hutts to reclaim their home planet and attack into the Wild Space. An assault on Duro was successful to finish the game after 8 rounds.
Thursday, February 18, 2010
Double Battles for Domination
Two battles for galactic domination tonight, along with significant quantities of pizza, beer, and Debbie's chess pie. The Evil Empire was trounced both times.
Game #1. After an oddly well-connected setup by all three factions, the game was off to solid start. But by turn 2, the combined efforts of Hutts and Storm Troopers were starting to place uncomfortable pressures on the Rebellion. With a piece of good luck, an extra move of the Force Meter gave the Deputy Rebel Leader Horak an extra card--and it was the dreaded One in a Million card.
Armed with that at the beginning of turn 3, the Rebels set forth with all their reinforcements from Bpfassh to Sluis Van on to Omwat and thence to the Star Base protected by the Death Star on Elom. One in a Million and the Death Star perished. The lightly garrisoned Star Base fell the next turn revealing the Emperor himself. Game ova almost as quickly as it started to everyone's surprise.
Game #2. A much different game. The Empire steadily ground down the Rebels with some improbably dice rolls. As the Hutts expanded their reach while the Storm Troopers were distracted, they soon became a threat. Not to worry--the Empire simply nuked Ord Mandell, then Sullust, and amazingly Balmorra.
With only ten resource planets left and needing ten to win, the Hutts were almost certain to loose as the Empire swept up the scattered remnants of the Rebels. Three times Peetza da Hutt gained nine planets only to be thwarted. The Rebels in their death throes attacked the Empire, which threw the balance to the Hutts who finally swept up ten systems. Game ova!
Game #1. After an oddly well-connected setup by all three factions, the game was off to solid start. But by turn 2, the combined efforts of Hutts and Storm Troopers were starting to place uncomfortable pressures on the Rebellion. With a piece of good luck, an extra move of the Force Meter gave the Deputy Rebel Leader Horak an extra card--and it was the dreaded One in a Million card.
Armed with that at the beginning of turn 3, the Rebels set forth with all their reinforcements from Bpfassh to Sluis Van on to Omwat and thence to the Star Base protected by the Death Star on Elom. One in a Million and the Death Star perished. The lightly garrisoned Star Base fell the next turn revealing the Emperor himself. Game ova almost as quickly as it started to everyone's surprise.
Game #2. A much different game. The Empire steadily ground down the Rebels with some improbably dice rolls. As the Hutts expanded their reach while the Storm Troopers were distracted, they soon became a threat. Not to worry--the Empire simply nuked Ord Mandell, then Sullust, and amazingly Balmorra.
With only ten resource planets left and needing ten to win, the Hutts were almost certain to loose as the Empire swept up the scattered remnants of the Rebels. Three times Peetza da Hutt gained nine planets only to be thwarted. The Rebels in their death throes attacked the Empire, which threw the balance to the Hutts who finally swept up ten systems. Game ova!
Sunday, February 14, 2010
Yet Another Imperial Victory
Due in large part to Kent's Aunt's best ever Sloppy Joes, Ric and I decided to let Kent win tonight. What began as a collegial first round quickly degenerated into a "pile on the Rebels" second round. The Empire soon consolidated the Ison Corridor and then the Hutts tore into the Rebel strongholds in the Core Worlds.
Collapse followed quickly after the Death Star blasted two resource planets into asteroid bits. The Hutts made a valiant effort with a desperate bid for ten resource planets, but fell one system short. A huge number of Imperial Storm Troopers reinforced their existing garrisons on the final turn and the Rebels were eliminated.
The Galaxy has been overcome by the Dark Side.
Collapse followed quickly after the Death Star blasted two resource planets into asteroid bits. The Hutts made a valiant effort with a desperate bid for ten resource planets, but fell one system short. A huge number of Imperial Storm Troopers reinforced their existing garrisons on the final turn and the Rebels were eliminated.
The Galaxy has been overcome by the Dark Side.
Friday, February 5, 2010
Two Weeks in One
OK, so I'm late in posting last week's results in the seemingly never-ending battle for Galactic Domination.
Star Date Jan. 28, Game 1. The Hutts fairly quickly overwhelmed the combined defenses of Rebels and Storm Troopers. Kent the Hutt once again ruled the galaxy.
For a brief while...
Star Date Jan. 28, Game 2. The Evil Empire, led by the merciless Darth Nadir, marched to victory in a moderately long campaign. Eventually every vestige of the rebellion was eliminated. Deputy Rebel Leader Horak was captured along with all members of the Jedi Council.
Star Date Feb 4. In a remarkably even match, the pendulum of fate swung repeatedly, but never far enough to topple the other powers. Darth Horak began with a strong showing but the Rebels rebounded. Even they met their match when several enormous waves of freedom fighters perished in failed invasions of Ord Mantell.
Late into the game Kent the Hutt made a strong bid for galactic supremacy, but the Death Star's destruction of Ord Mantell denied him the victory he sought. Heavily fortified Imperial Star Bases denied the Hutts control of several Mid Rim resource planets and, critically, Balmorra. Rebel concentrations on Tattoine denied him Outer Rim control.
Eight rounds into this epic struggle found Deputy Rebel Leader LaBan well ensconced in the Outer Rim with strong garrisons in the Core Worlds. Kent the Hutt desperately thrashed out and reduced all factions to hollow shadows of their former glory. After hours of dice rolling and the emotional roller coaster of battles won and lost, a truce was called and the campaign declared a draw.
Star Date Jan. 28, Game 1. The Hutts fairly quickly overwhelmed the combined defenses of Rebels and Storm Troopers. Kent the Hutt once again ruled the galaxy.
For a brief while...
Star Date Jan. 28, Game 2. The Evil Empire, led by the merciless Darth Nadir, marched to victory in a moderately long campaign. Eventually every vestige of the rebellion was eliminated. Deputy Rebel Leader Horak was captured along with all members of the Jedi Council.
Star Date Feb 4. In a remarkably even match, the pendulum of fate swung repeatedly, but never far enough to topple the other powers. Darth Horak began with a strong showing but the Rebels rebounded. Even they met their match when several enormous waves of freedom fighters perished in failed invasions of Ord Mantell.
Late into the game Kent the Hutt made a strong bid for galactic supremacy, but the Death Star's destruction of Ord Mantell denied him the victory he sought. Heavily fortified Imperial Star Bases denied the Hutts control of several Mid Rim resource planets and, critically, Balmorra. Rebel concentrations on Tattoine denied him Outer Rim control.
Eight rounds into this epic struggle found Deputy Rebel Leader LaBan well ensconced in the Outer Rim with strong garrisons in the Core Worlds. Kent the Hutt desperately thrashed out and reduced all factions to hollow shadows of their former glory. After hours of dice rolling and the emotional roller coaster of battles won and lost, a truce was called and the campaign declared a draw.
Friday, January 22, 2010
A Good Day for the Green but not a Great Day
Game One: Horak the Hutt vs Darth LaBan vs Deputy Rebel Leader Wood. By carefully controlling key systems in the Core Worlds, Horak the Hutt was able to quickly garner ten resource planets and a resounding victory.
Game Two: Despite a Non-Agression Pact, the Rebels attacked the Empire and launched a bitter feud. Horak the Hutt once again took advantage of their combined animosity and swept the galaxy in the second turn.
Game Three: With a shuffling of roles, Deputy Rebel Leader Karl took on Kent the Hutt while Ric stayed fast with his Storm Troopers. A long drawn out battle resulted, first with the Rebels pounding the Hutts back into the Stone Age. By then the Empire, showing a rare bit of pity, was strong enough to grind down the Rebellion. The Death Star took a heavy toll, destroying systems in the El Rood Sector and the Mid Rim.
Late in the game the Hutts, once down to two resource planets, were able to mount a serious offense, reaching eight resource planets and having victory within reach. Alas, the Evil Empire was able to push them back and then turn their attention to the few remaining Rebels. After a frontal assault failed, the Death Star was summoned to blast them to oblivion.
Game Two: Despite a Non-Agression Pact, the Rebels attacked the Empire and launched a bitter feud. Horak the Hutt once again took advantage of their combined animosity and swept the galaxy in the second turn.
Game Three: With a shuffling of roles, Deputy Rebel Leader Karl took on Kent the Hutt while Ric stayed fast with his Storm Troopers. A long drawn out battle resulted, first with the Rebels pounding the Hutts back into the Stone Age. By then the Empire, showing a rare bit of pity, was strong enough to grind down the Rebellion. The Death Star took a heavy toll, destroying systems in the El Rood Sector and the Mid Rim.
Late in the game the Hutts, once down to two resource planets, were able to mount a serious offense, reaching eight resource planets and having victory within reach. Alas, the Evil Empire was able to push them back and then turn their attention to the few remaining Rebels. After a frontal assault failed, the Death Star was summoned to blast them to oblivion.
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